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  • Essay / Impact of violent video games on adolescents - 1314

    Video games already have a bad reputation among the adolescent generation. Video games released over the past ten years have sparked speculation about whether they are suitable for children. Some states have even tried to get involved in the issue by banning the distribution of offensive video games to minors. First-person shooter games have grown in popularity, and some experts say it's also increasing violent behavior among teens who play them. The rise of more realistic, engaging, and increasingly violent games will lead to more violent behavior among adolescents in the years to come. The blame for the current state of teen violence cannot be placed on video games; they are only an amplifier of behavior (Anderson, 2011). Games reward violent actions and convey the message that violent responses are appropriate and effective (Porter and Starcevic, 2007). Rewarding players for violent actions leads players to think about committing violent actions outside of the game. Long-time players of these games feel the satisfaction of committing violent actions, which leads them to think they can accomplish certain actions in the real world (Anderson, 2011). There are some extreme examples that illustrate this theory. For example, "the 1993 game 'Doom' belonged to the 'first-person shooter' genre and was played by Eric Harris and Dylan Klebold before they went on a rampage at Columbine High School in 1999" (Porter and Starcevic , 2007). The same thing is said about the shooting in Newtown, Connecticut. Adam Lanza, the shooter, was known as a dedicated Call of Duty player (Keim, 2013). Adolescents may relate differently to games, where some view them as a... middle of paper ...... meaning: Teleoperators & Virtual Environments, 17(3), 256-268.Porter, G., & Starčević, V. (2007). Are violent video games harmful? Australasian Psychiatry, 15(5), 422-426. doi:10.1080/10398560701463343Violent and young video games. (2010). Harvard Mental Health Letter, 27(4), 1. Keim, B. (February 28, 2013). Do video games cause violence? — NOVA Next | PBS. Retrieved November 17, 2013 from http://www.pbs.org/wgbh/nova/next/body/what-science-knows-about-video-games-and-violence/Anderson, CA (2011). Violent video games and other media violence (Part I). Pediatrics for Parents, 27(1/2), 28. Ivory, A. and Kaestle, CE (2013). The effects of profanity in violent video games on players' hostile expectations, aggressive thoughts and feelings, and other responses. Journal of Broadcasting and Electronic Media, 57(2), 224-241. do I:10.1080/08838151.2013.787078