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Essay / Positive effects of video games on adolescents - 687
Have you ever thought that video games could bring more positive than negative to a person? Video games have been around for a very long time and new games are emerging right now. Gamers all over the world are currently playing all kinds of games. As of April 2013, nearly 671 million people worldwide played an online game on a desktop or laptop computer, and 145 million played it daily. With these kinds of numbers, what effects did these games bring to all these people? Improved cognitive skills, problem solving, and social connections are just some of the positive effects that video games bring to adolescents. Video games have been proven to improve cognitive skills. For example, “A 2013 study found that playing shooting video games improved a player's ability to think about objects in three dimensions” (Kotz). Thanks to this quote, we now know that video games can increase our depth perception, that is, our ability to perceive objects in the distance, which is important for driving. Additionally, children who play video games that involve paying attention to numerous events that take place throughout the game are able to use this skill in the real world (Weber). Playing these games can mean that we can have a better attention span than before. Since these children are focused on game events, this may mean that they can be more focused on real-life events. Additionally, a study by Queen Mary, the University of London and University College London found that people who played Starcraft performed better on psychological tests, completing cognitive flexibility tasks much faster and with more precision (Guarini 1). Games like Starcraft involve a lot of events happening at a given time that can cause such an i...... middle of paper ...... yable and have been for many years. Developers working on video games strive to improve the game, certainly also by creating new games for everyone to enjoy, which makes video games fun. Spending long hours on such games doesn't mean it has to be bad, it depends on how it works on the person that determines whether that person should play the game or not. Works CitedGuarini, Drew. Np, Web. April 6, 2014. Weber, Lisa. “Positive effects of video games on children”. World Post Np, Web. April 6. 2014.Kotz, Deborah “Do Violent Video Games Have a Benefit for Children? » Boston.com The New York Times, November 29, 2013. Web. April 6, 2014 Gentile, Douglas A. “Video games affect the brain, for better and for worse” The Dana Foundation Np, July 23, 2009 Web. April 6 2014